- Released Yprac Client
v2.3.2(pressF5to update) - Released Yprac Script
v5.8.12 - Added a
FREE WEEKevent, making it possible to play a specific premium map - without being a club member - for the duration of the week. Free maps are updated on Monday mornings CET. - Switched Train for Anubis in the
FREE WEEKmap rotation - Added a
weekly kreedzevent, featuring different community made workshop maps each week - Added
X of the dayevents for four modes, rotating each day - Upgraded and optimized infrastructure to serve modes faster on client load
- Reworking the dashboard layout and content to improve discoverability
- Added scenario and workout libraries to
/home, together with search, sort and filtering - Added Anubis and Overpass Scenarios and Workouts to
/home - Updated Anubis Utility mode to latest version, recorded
192lineups - Fixed cases where
nadespeeddidn't reset speed directly when a nade exploded - Fixed a case where the flashbang blocker could sometimes block nade projectiles
- Fixed a case where the
/workoutspage could throw an error - Fixed a case where your secondary weapon could get removed erroneously
- Fixed minor UI bugs on website
- Misc. bugfixes, tweaks and improvements
Yprac Updates
Release Notes for Nov 27 2025
GENERAL
- Released Yprac Hub v108 → v116 (restart Steam to force update)
- Released Yprac Script v2.8.10 → v3.19.23 (press F5 to update)
- Released Yprac Client v2.2.23
- Added new Discord
#bugsforum channel - Improved support for tiny resolutions like 1176x664
- Improved performance and readability of world text
- Various bugfixes, tweaks and optimizations
AIM TRAINER
- Added 26 presets to learn and master recoil patterns
- Added 4 new recoil settings
- Added recoil patterns to all weapons
- Added new recoil visualization while spraying
- Added world text to show score when learning recoil patterns
- Aim Trainer scenarios now support
KILLS_RESET_AMMOsetting
MODES
- Reworked bot spawn system to fix regression in a CS2 update
- Reworked
wallsvisualization in Bot and Sandbox modes - Added damage prediction system when
wallscommand is on - Added healthbars and scrolling battle text for
wallscommand - Added
record <1-5>command to replay movement with bots in Sandbox - Improved T- and CT-spawn visuals in Sandbox mode
- Improved snaplock accuracy
- Reworked grenade camera animations
- Added stats and leaderboards to prestart menu
- Improved how guns and knives are given to the player
- Fixed launching Yprac on some 3rd party workshop maps
- Fixed bugs related to dying at unfortunate times
- Fixed cases where player pings could be ignored
- Fixed respawning at map origin in Prefire mode
- Fixed checkpoint radio menu in Kreedz mode
- Fixed missing glow on some knife models
Release Notes for Oct 08 2025
CLIENT
- Released Yprac Client v2.2.20, press F5 to update.
- Added password reset flow for logged-in users.
- Fixed a case where the console listener could be initialized twice.
HUB
- Released Yprac Hub v107, restart Steam to force an update.
SCRIPTS
- Released Yprac Script v1.30.13.
- Refactored to utilize new scripting API functionality.
- NEW: Overpass Shortcuts – 12 routes.
- NEW: Overpass Prefire – 7 routes.
- Created grenade follow camera in Utility mode for all grenade types.
- Updated Utility lineups with new metadata on all active duty maps, 1130 total.
- Added targets, scores, and run-throw indicators to Utility mode.
- Molotov accuracy is now measured from ground impact rather than projectile path.
- Shortened respawn time in Prefire routes.
- Taking fall-damage now resets the run in Shortcuts mode.
- Added new bullet trace visual when aiming at bots in Sandbox modes.
- Added stopwatches with splits tracking in Sandbox modes.
- Stopwatch auto-starts and splits based on actions like spawning, throwing, or kills.
- New
stopwatchcommand to manually manage timers. - Changed default nade speed from 200% → 100% in Sandbox mode.
- Fixed a bug when combining
boostandduckcommands. - Bots now face the direction you
placethem in Sandbox modes. - Bots now print how long they were flashed in Sandbox modes.
- Bots now print how much damage they took in Sandbox modes.
respawn tandrespawn ctnow update bot player models accordingly.- Fixed hitregistration issues in Aim Trainer mode.
- Fixed some communication issues between client and scripts.
- Improved script loading times.
- Reworked prop spawning method.
- Fixed prop loading performance issues in Ancient Utility mode.
- Hotfixed multiple breaking changes to the new scripting API.
- Misc. tweaks, improvements, and bugfixes.
Release Notes for Sep 02 2025
- NEW Utility on Overpass – 173 lineups
- Utility mode is once again up-to-date on all active duty maps
- Added PayPal as a new payment method
- Improved wording and communication around the state of your premium sub
- You can now re-enable a cancelled sub if you change your mind
- Added Utility commands
prevnade,nextnadeto cycle through lineups - Added Utility command
goto <index>to jump to a specific grenade lineup - Added so you can bind any chat command to keyboard input
- Added Overpass spawnpoints for T and CT
- Changed how knives are given to the player – due to a previous CS2 update
- Inferno / Ancient / Train Utility – Fixed broken lineups due to changes to clipping and geometry
- Inferno Utility – Added lineups through the opened windows on B
- Inferno Prefire – Changed routes due to various clipping changes
- Ancient Prefire – Changed route 7 due to removed angle in A Temple
- Train Prefire – Changed routes due to new boxes on A and B site
- Various bugfixes